Modules go into the six slots in the GUI. Base: the
Blank Module.
Efficiency Module: +25% speed each (up to 4).
Fortune Module: Fortune I–III (1–3 pieces), energy ×1.5/×2/×2.5.
Silk Touch Module: blocks as themselves (ores, grass), energy ×2 – not with Fortune.
Ore Module: only ores and valuables, the rest stays.
Chunk Module: area snaps to the chunk grid.
Energy Module: +100% storage, +50% input each.
Frameless Module: no frame, mining starts at once (energy ×1.25).
Experience Module: collects ore experience, take it in the GUI.
