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Applied Energistics 2 · Basics

Energy

Vibration Chamber: burns any furnace fuel, 5 AE per burn tick, 4–40 AE/t. Coal = 8,000 AE. It throttles when storage is full. Up to 3 cards: Energy Card (+50% AE per fuel) and Acceleration Card (+50% output, up to 100 …

Vibration Chamber: burns any furnace fuel, 5 AE per burn tick, 4–40 AE/t. Coal = 8,000 AE. It throttles when storage is full. Up to 3 cards: Energy Card (+50% AE per fuel) and Acceleration Card (+50% output, up to 100 AE/t).

Energy Acceptor: takes EU from foreign cables (IC2 etc.) and charges the ME network.

Crafting Table3 × 3
Copper IngotFluix CrystalCopper IngotIron IngotFurnaceIron IngotIron IngotEnergy AcceptorIron Ingot
Vibration Chamber1 × Vibration Chamber

Required materials

Copper Ingot2 ×
Iron Ingot4 ×
Furnace1 ×
Crafting Table3 × 3
Iron IngotQuartz GlassIron IngotQuartz GlassCopper IngotQuartz GlassIron IngotQuartz GlassIron Ingot
Energy Acceptor1 × Energy Acceptor

Required materials

Iron Ingot4 ×
Copper Ingot1 ×
Crafting Tableshapeless
Advanced CardDense Energy Cell
Energy Card1 × Energy Card

Required materials

Storage: Energy Cell 200k AE, Dense Energy Cell 1.6M AE. The charge stays in the item when broken. The controller buffers 8,000 AE.

Every device has an idle drain (controller 3 AE/t, drive 1 AE/t + cells, terminal 0.5 AE/t). Without enough power the network goes offline.

Crafting Table3 × 3
Energy Cell1 × Energy Cell

Required materials

Crafting Table3 × 3
Energy CellEnergy CellEnergy CellEnergy CellCalculation ProcessorEnergy CellEnergy CellEnergy CellEnergy Cell
Dense Energy Cell1 × Dense Energy Cell

Required materials

You find the same texts in game with /handbuch.

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